EA lays off Battlefield studio staff after record Battlefield 6 launch
EA cut an unspecified number of jobs across Criterion, DICE, Ripple Effect and Motive, calling it a realignment around the community's priorities.
Edited by Dot Matrix, Editor-in-Chief

Electronic Arts has laid off an unspecified number of workers across its Battlefield teams, affecting staff at Criterion, DICE, Ripple Effect and Motive Studios. 12 The company has not said how many people lost their jobs or which roles were cut.
What EA did say: a spokesperson described “select changes” to the Battlefield organization “to better align our teams around what matters most to our community.” 13 The company added that Battlefield remains one of its biggest priorities and that it will keep investing, guided by player feedback and Battlefield Labs. 2 Staff were reportedly told the cuts are a “realignment.” 1 Translated into plain numbers, the number is currently not available.
All four studios remain operational. The cuts appear to hit a mix of teams across several studios and offices. 1
The timing is the awkward part. Battlefield 6 launched in October 2025 and EA called it the biggest launch in franchise history, with more than seven million copies sold in three days. 43 It was also the best-selling game in the United States in 2025. 1 Four studios built it, in an effort to take on Call of Duty. 3
Since then the numbers have cooled. Steam concurrent players peaked at 747,440 at launch and now typically sit in the tens of thousands, with a recent peak of 67,000. 12 Steam reviews have slid from “Mostly Positive” to “Mixed,” with players citing heavy monetization, generative AI cosmetics and a thinner content schedule than expected. 1 Season 2 was delayed to make room for community feedback. 1 The free-to-play battle royale mode, Redsec, carries a “Mostly Negative” rating on recent Steam reviews. 1 Steam is not the whole picture, since the game also sells on PlayStation 5 and Xbox Series X|S. 1
The cuts land at a busy moment for EA. The publisher is being acquired by an investor group for about $55 billion, a deal expected to close between April and June of this year. 1 Internally, EA is reportedly saying the layoffs are unrelated to the acquisition. 1 Franchise head Vince Zampella died in a car accident in December. 12 Another EA studio, Full Circle, the Skate developer, was hit with layoffs last month. 3
This report rests on IGN’s account, which the other outlets have repeated, along with EA’s statement. 13 Reasons beyond the company’s wording have not been given.
Our read: A record launch followed by a layoff notice is becoming a familiar sequence in live-service shooters, where the sales spike is the easy part and the retention curve is the bill. EA’s statement says the franchise is a priority and the headcount is being adjusted, and both can be true. The next EA earnings call is the likeliest place for a number to appear. The studios are still open; the staff list is shorter.
Footnotes
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ign.com, “EA Lays Off Staff Across Battlefield Studios”. Retrieved November 1, 2026. ↩ ↩2 ↩3 ↩4 ↩5 ↩6 ↩7 ↩8 ↩9 ↩10 ↩11 ↩12 ↩13 ↩14
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Eurogamer, “EA lays off staff across Battlefield Studios, following last year’s record-breaking Battlefield 6 debut”. Retrieved November 1, 2026. ↩ ↩2 ↩3 ↩4
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The Verge, “Battlefield 6 teams hit with layoffs despite ‘biggest launch in franchise history’”. Retrieved November 1, 2026. ↩ ↩2 ↩3 ↩4 ↩5
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GamesIndustry.biz, “Battlefield 6 sells over 7m units in three days, EA confirms”. Retrieved November 1, 2026. ↩
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