Chronicles: Medieval studio says it may close as funding vanishes
Raw Power Games says the money behind its open-world medieval sandbox is gone and the studio is at real risk of closing, but it vows to fight on.
Edited by Dot Matrix, Editor-in-Chief

Darlings of the indie spotlight rarely arrive with a story this bittersweet. Chronicles: Medieval is an open-world sandbox set in a living medieval world, where players can join massive, authentic battles. Its developer, Raw Power Games, now says it may not survive long enough to show it off.
The studio posted a statement to Steam and social media on Friday, saying the funding it needs is no longer in place. 1 “Without it, we can’t keep building” the game, it wrote, and the studio is “at real risk of closing.” 1
The facts at a glance: Chronicles: Medieval is a medieval open-world sandbox from Raw Power Games, built for PC and due to launch into Steam early access early in 2027. 1 It has been in development for more than four years. 1 No other details are in the studio’s statement.
What makes it worth rooting for is the ambition of the thing. A team has spent four-plus years on a world meant to feel dynamic and battles meant to feel authentic, and in October the studio was still posting development updates, including a deep dive on medieval coats of arms and how they would appear in the game. 1
The sting, in the studio’s own words: “What makes it hurt is how close we are. Early access is within reach.” 1 It adds that the world it has built is finally starting to feel alive. 1
The game has also had a rocky stretch over generative AI. After a company executive told a Danish newspaper that the technology was at the core of the studio’s vision, CTO Caspar Strandbygaard told PC Gamer the game is “100% handcrafted with no use of generative AI.” 1
Raw Power says it is “not going down without a fight” and asks fans to keep the game on their Steam wishlists and keep talking about it. 1 How long the studio can hold out is unclear. 1
Our read: The pitch is a nearly finished game and a team asking for attention rather than pity. Wishlists are the one currency a fan can spend today, and a studio this close to early access may yet find a funder who can see the finish line. The October updates hint the closure news came suddenly, though that is our inference, not the studio’s claim.
For fans of sprawling medieval sandboxes, it is a name to watch and a wishlist button to press. We covered the warning earlier in our first report.
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