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Tomodachi Life tops 8 million and outsells Nintendo's loudest 2026 releases

Nintendo's Switch comedy sim has passed 8 million copies and, per Newzoo, out-earned several big 2026 games in six Western markets.

Edited by Dot Matrix, Editor-in-Chief


A young man on a train holds an older handheld console showing a cartoon town, with a stack of game boxes beside him.
A handheld life sim on a train, the kind of game that keeps selling on older hardware. Illustration generated by AI.

Nintendo has sold more than 8 million copies of Tomodachi Life: Living the Dream since its April 16 launch on the original Switch, the company said as of August 5. 1 The quarter ending in June alone accounted for roughly 7.94 million to 7.96 million units, depending on the outlet. 12

The split is worth a look. Nintendo put Japan at 2.55 million units and the rest of the world at 5.39 million. 12 The first game in the series was a Japan-only release on the DS, so the overseas share is the new part of the story. 2

The game is now the best-selling entry in the series. Its 3DS predecessor finished at 6.73 million copies worldwide, and the DS original sold 3.2 million. 2

Newzoo’s September rankings put a revenue figure on the hit. The firm ranks Tomodachi Life as the third-biggest new release of 2026 from January through September across six major Western markets: the U.S., U.K., France, Germany, Italy and Spain. 3 In those markets it has out-earned Resident Evil Requiem, Pokémon Pokopia, Crimson Desert and Forza Horizon 6. 3 It sat at number one a month earlier and was pushed to third by the new FC and NBA sports titles. 3

Meanwhile, Nintendo’s marketing is leaning on it. A new Nintendo UK ad, “Back to Me,” follows a dumped student who plays Ocarina of Time on a train, then makes a Mii of his dad in Tomodachi Life and chats with his sister over GameChat. 34 Tomodachi Life has no Switch 2 Edition, and the ad uses it to make a different point: Switch games run on Switch 2 too. 3 Nintendo said as much in its own words, noting that many people are taking advantage of that feature. 1

The reason the Switch 1 title gets the spotlight is arithmetic. The original Switch is the second-best-selling console of all time and still has a far larger audience than the Switch 2. 3 A game that sells to that base, and that spreads through funny clips online, does not need new hardware. 3

Nintendo also said the game is being enjoyed by people of all ages, regardless of gender. 12 Polygon suggests that its appeal to women and girls may explain why its success has been underreported. 3

Reviews were solid rather than glowing. The game holds a Metacritic score of 77, and reviewers praised the humor while warning that it gets repetitive after a few weeks. 12

The outlook: Nintendo’s next earnings report will show whether a quiet-looking Switch 1 release keeps adding to a total that is already larger than any earlier game in the series.

Our read: The year’s biggest Nintendo story is not a flagship. It is a comedy sim on aging hardware, marketed through an ad that is nominally about something else. Nintendo’s own words, “evergreen titles” and “installed base,” read like a plan, not an accident. 1 The company can sell Switch 2 with a Zelda remake and still lean on the Switch 1 audience. The sales table says that audience is paying.

Footnotes

  1. Nintendo Life, “Tomodachi Life: Living The Dream Has Already Sold Over 8 Million Units”. Retrieved October 31, 2026. ↩ ↩2 ↩3 ↩4 ↩5 ↩6 ↩7

  2. VGC, “Tomodachi Life: Living the Dream has already outsold its 3DS predecessor, Nintendo says”. Retrieved October 31, 2026. ↩ ↩2 ↩3 ↩4 ↩5 ↩6

  3. Polygon, “Nintendo’s Biggest Game of the Year Isn’t What You Think It Is”. Retrieved October 31, 2026. ↩ ↩2 ↩3 ↩4 ↩5 ↩6 ↩7 ↩8

  4. Nintendo Life, “Nintendo’s New Switch 2 Ad Is As Wholesome As They Come”. Retrieved October 31, 2026. ↩

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